Jay Vora
Game Developer | Product Manager
Game Developer turned Product Manager with 13 years of experience.
I thrive in the 0 to 1 zone; where problems are complex, timelines are tight, and smart innovative solutions matter the most.
Jack of all trades, master of some
Work Experience
Freelance
Freelancing as a Product Consultant for 2 early stage startups
Consultant
Sept 2025 — Present- Product Consultant working with an early stage startup that makes educational games for kids.
- Game Consultant for an early stage startup working on AI-powered mobile games.
TerraByte Inc
A startup that is developing a metaverse and a gaming platform for children and Gen Z users. They are focused on building immersive 3D social, learning, and gaming platforms, as well as a game engine called "Terra Studio" that enables creators to build and deploy games instantly.
Associate Director - Product & Tech (Founding Team Member)
Mar 2023 — Sept 2025- Product & Tech Lead for Terra Studio - A game maker tool that allows creators to make and deploy high fidelity 3D games on the Terra Platform.
- Integrated a no-code solution inside Terra Studio which helped game designers make games for Terra.
- Integrated an OTA C# compiler that helped game developers hot deploy their games onto Terra Platform without app releases.
- Mentored and helped game pods to improve games and achieve higher engagement & retention.
- In charge of all 3D optimizations including writing a custom gltf parser to decrease download time and increase performance on mobile devices.
- Helped Terra secure $4M in seed funding from top US and Indian VCs incl. A16z.
- Played a key leadership role in pivoting the company from PlayShifu to Terra by ideating, developing, and releasing multiple MVPs for product-market-fit.
- Hired and mentored 10+ game developers and Product Managers.
PlayShifu
A leading educational toy company that creates "phygital" (physical and digital) learning experiences for children aged 4-12
Lead Developer turned Associate Product Director
Nov 2017 — Mar 2023- Developed and released Orboot Earth - A phygital AR-powered Globe with 5+ games.
- Ideated, developed, and released Orboot Dinos & Orboot Mars, 2 new AR-powered Globes under the Orboot Brand
- Led the development & management of Tacto - A phygital gaming ecosystem with 7 different kits and 30+ games, which was a finalist for the Toy of The Year award, 2022.
- Led the localization for Orboot, Plugo, and Tacto - Scaling them to be released in over 50 countries in 25+ languages.
- Hired & mentored 20+ developers and game designers.
- Helped PlayShifu raise $11.5M Series-A by releasing Orboot Dinos, Orboot Mars, and Tacto.
- Helped PlayShifu raise $17M Series-B by scaling the products to achieve 60+ mins daily average session time and selling more than 1M toys in over 50 countries.
DigiFury Solutions
A media company working on creating content for other companies
Lead Game Developer
Apr 2016 — Oct 2017- Lead game developer on 3D Pro Badminton Challenge, developed for PNB Metlife.
- Developed & managed more than 10 AR & 5 VR games.
Pescados Software India
A software company hired by Real Madrid FC to create their virtual world
Senior Game Developer
Jan 2015 — Jul 2015- Developed and released the official virtual world for Real Madrid F.C.
IndusGeeks Inc.
An award-winning EdTech company that specializes in creating game-based learning, simulation-based training, and gamification solutions for corporate training and education. They transform traditional e-learning content into interactive, immersive, and narrative-driven experiences.
Senior Game Developer
Jun 2012 — Aug 2014- Engineered core system architecture for medical simulation platforms, contributing to realistic training solutions.
Core Competencies
- Game Development (3D and 2D)
- Game Production
- Game Design
- Product Management
- Product Lifecycle Ownership
- Team Leadership
- Phygital Product Design
- Analytical Decision Making
- Global Product Localization
- MVP Development & Market Validation
- Strong Communication
- Mentoring & Team Building
- UI/UX
- Wireframing
Tools & Languages
- Unity3D
- C#
- Git
- Figma
- Notion
- Mixpanel
- Google Analytics
- OneSignal
- Jira
- Postman
- Miro
- AWS
- GCP
- C++
- Javascript
- React
- TailwindCSS
- Astro
Featured Projects
Terra Studio
A game-maker studio tool designed for both game designers and developers, enabling them to create and deploy immersive 3D experiences directly to the Terra Platform
About Me
Hi, I’m Jay Vora, a Game Developer turned Product Manager with a knack for crafting seamless digital experiences beyond games. My blend of hands-on development experience and strategic product mindset allows me to thrive at the intersection where business meets technology. Over the years, I’ve honed my skills in building robust games and applications that are user-first and push the boundaries of what is possible. My projects range from simple and replayable platformer games to making a custom no-code game engine that can make high fidelity 3D games via a browser. I have spent the last 10 years of my career helping early stage startups scale from 0 to 1 to 10 by wearing multiple hats as required and achieving results that help shape the product.